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The Player 2 PixelCast 184 There is something to be said for a good gimmick. That one bit of gameplay design that a game can hang its hat on and say, “Hey, isn’t this bloody cool?” That is what the team is talking about this week: those gameplay mechanics that have stuck in our heads […]
By The Player 2 PixelCast 184 There is something to be said for a good gimmick. That one bit of gameplay design that a game can hang its hat on and say, “Hey, isn’t this bloody cool?” That is what the team is talking about this week: those gameplay mechanics that have stuck in our heads […]