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In this episode of the Security by Default podcast, host Joe Carson engages with game designer Peadar, Gamification Lecturer at Tallinn University to explore the intersection of game design and cybersecurity training. Peadar shares his journey from teaching to game design, emphasizing the importance of using games to facilitate learning in complex subjects like cybersecurity. The conversation delves into the fundamental elements of games, the challenges of creating effective training games, and the need for conceptual transfer games that bridge the gap between technical and non-technical audiences. Peadar also discusses the future of cybersecurity training, the significance of soft skills, and the different player types in game design. The episode concludes with recommended resources for those interested in game design and cybersecurity.
Peadar Callaghan, Gamification Lecturer at Tallinn University, Digital Learning Games Lab, Digital Technologies Institute, Tallinn University.
Lecturer in Gamification, Learning Game Design, and Fundamentals of Game Design in the Digital Learning Games Master's program.
Key Takeaways
Chapters
Resources:
https://www.linkedin.com/in/peadar-callaghan-a218721a/
https://www.linkedin.com/school/tallinn-university/
https://www.tlu.ee/
Book - Reality Is Broken: Why Games Make Us Better and How They Can Change the World - https://a.co/d/hzvwYtf
Book - Game Design Workshop: A Playcentric Approach to Creating Innovative Games by Tracey Fullerton- https://a.co/d/5jnbDg6
By Joseph CarsonIn this episode of the Security by Default podcast, host Joe Carson engages with game designer Peadar, Gamification Lecturer at Tallinn University to explore the intersection of game design and cybersecurity training. Peadar shares his journey from teaching to game design, emphasizing the importance of using games to facilitate learning in complex subjects like cybersecurity. The conversation delves into the fundamental elements of games, the challenges of creating effective training games, and the need for conceptual transfer games that bridge the gap between technical and non-technical audiences. Peadar also discusses the future of cybersecurity training, the significance of soft skills, and the different player types in game design. The episode concludes with recommended resources for those interested in game design and cybersecurity.
Peadar Callaghan, Gamification Lecturer at Tallinn University, Digital Learning Games Lab, Digital Technologies Institute, Tallinn University.
Lecturer in Gamification, Learning Game Design, and Fundamentals of Game Design in the Digital Learning Games Master's program.
Key Takeaways
Chapters
Resources:
https://www.linkedin.com/in/peadar-callaghan-a218721a/
https://www.linkedin.com/school/tallinn-university/
https://www.tlu.ee/
Book - Reality Is Broken: Why Games Make Us Better and How They Can Change the World - https://a.co/d/hzvwYtf
Book - Game Design Workshop: A Playcentric Approach to Creating Innovative Games by Tracey Fullerton- https://a.co/d/5jnbDg6