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This time on The Razzle Dazzle Show, we’re heading back to Chowder! We’re talking about one of Cartoon Network’s strangest and most memorable shows, from Chowder and his endless appetite to Mung Daal, Schnitzel, Panini, and the absolute chaos of life at the catering company.
We’re diving into what made the show so funny, the bizarre humor and animation style, our favorite characters and moments, and why Chowder still holds a special place in our childhoods.
So grab a bowl, prepare for some culinary chaos, and join us for another episode of The Razzle Dazzle Show!
Host: Jared Gonzalez, Chaz Hawkins, Mauro Piquera.
Master Chief Engineer: Jared Gonzalez.
Editor: Jared Gonzalez.
Graphics Editor: Jared Gonzalez.
Digital Media Editor: Jared Gonzalez.
Producer: Jared Gonzalez.
https://linktr.ee/razzledazzleshowpodcast?utm_source=linktree_profile_share
Welcome to another edition of BREAKING Protocol from The Razzle Dazzle Show — our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol. These episodes are built around the game’s community engagement series, Devs Ask You, or DAUs — where Kendall and the team not only show what’s changing, but invite fans to shape the journey with them.
The Fists are one of the two new Instruments unlocked through the SHADE Protocol Kickstarter, and while the team already has some ideas for their core identity, there’s still a lot of room to explore. Striking, grappling, and aggressively closing the distance are all on the table, but how do you make hand-to-hand combat feel like it belongs in SHADE Protocol?
https://linktr.ee/LittleLegendaryGames?utm_source=linktree_profile_share
Host: Jared Gonzalez.
Executive Producer: Kendall Quinoñes.
Cohost: Chaz Hawkins, Mauro Piquera.
Master Chief Engineer: Jared Gonzalez.
Editor: Jared Gonzalez.
Graphics Editor: Jared Gonzalez.
Digital Media Editor: Jared Gonzalez.
Producer: Jared Gonzalez.
https://linktr.ee/razzledazzleshowpodcast
#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania
Hey, you guys! We’re heading back to Astoria, Oregon to talk about one of the most iconic adventure movies of the ’80s: The Goonies!
We’re talking treasure maps, booby traps, One-Eyed Willy, Sloth, and why this group of misfit kids has remained such a beloved part of pop culture. We’re also digging into what made The Goonies so memorable for us, the friendships at the heart of the story, and whether the movie still holds up all these years later.
Host: Jared Gonzalez, Chaz Hawkins, Mauro Piquera.
Master Chief Engineer: Jared Gonzalez.
Editor: Jared Gonzalez.
Graphics Editor: Jared Gonzalez.
Digital Media Editor: Jared Gonzalez.
Producer: Jared Gonzalez.
https://linktr.ee/razzledazzleshowpodcast?utm_source=linktree_profile_share
Welcome to another edition of BREAKING Protocol from The Razzle Dazzle Show — our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol. These episodes are built around the game’s community engagement series, Devs Ask You, or DAUs — where Kendall and the team not only show what’s changing, but invite fans to shape the journey with them.
Today we’re taking a look at a brand new enemy: the Shadeforger. While it may not be the strongest enemy on the battlefield, it might just be one of the most dangerous.
With the ability to buff, heal, slow Zura, and even revive defeated enemies, the Shadeforger is designed to make you think differently about every encounter.
https://linktr.ee/LittleLegendaryGames?utm_source=linktree_profile_share
Host: Jared Gonzalez.
Executive Producer: Kendall Quinoñes.
Cohost: Chaz Hawkins, Mauro Piquera.
Master Chief Engineer: Jared Gonzalez.
Editor: Jared Gonzalez.
Graphics Editor: Jared Gonzalez.
Digital Media Editor: Jared Gonzalez.
Producer: Jared Gonzalez.
https://linktr.ee/razzledazzleshowpodcast
#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania
NINJAAAAAAAA-GO!!!
Vincent Tong joins us to talk about his journey through acting and voice acting, from bringing Kai to life in LEGO Ninjago to roles in Sonic Prime, Death Note, My Little Pony, Mega Man, and beyond.
We get into the characters, the craft, the stories behind his career, and what it’s like to spend over a decade as the voice of Kai.
THIS CONVERSATION IS SO TOTALLY FIYAAAAAA!!
Special Guest - Vincent Tong
IG: @vincent_tong_007
X: @VincentTong007
Host: Jared Gonzalez.
Cohosts: Chaz Hawkins, Mauro Piquera.
Master Chief Engineer: Jared Gonzalez.
Editor: Jared Gonzalez.
Graphics Editor: Jared Gonzalez.
Digital Media Editor: Jared Gonzalez.
Producer: Jared Gonzalez.
https://linktr.ee/razzledazzleshowpodcast?utm_source=linktree_profile_share
#TheRazzleDazzleShow #VincentTong #LEGO Ninjago #Ninjago #Kai #VoiceActing #VoiceActor #Animation #Podcast
Welcome to another edition of BREAKING Protocol from The Razzle Dazzle Show — our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol. These episodes are built around the game’s community engagement series, Devs Ask You, or DAUs — where Kendall and the team not only show what’s changing, but invite fans to shape the journey with them.
And joining me today is previous Razzle Dazzle Show guest Danny Flexner, background pixel artist for SHADE Protocol.
Danny’s work helps shape the atmosphere, tone, scale, and emotional identity of the game’s world — from massive ruined landscapes to the quieter moments that make Emeria feel lived in and beautiful.
So today we’re talking about the creative process, collaboration, challenges, and what it’s like helping build a world this ambitious.
https://linktr.ee/LittleLegendaryGames?utm_source=linktree_profile_share
Host: Jared Gonzalez.
Executive Producer: Kendall Quinoñes.
Cohost: Chaz Hawkins, Mauro Piquera.
Master Chief Engineer: Jared Gonzalez.
Editor: Jared Gonzalez.
Graphics Editor: Jared Gonzalez.
Digital Media Editor: Jared Gonzalez.
Producer: Jared Gonzalez.
https://linktr.ee/razzledazzleshowpodcast
#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania
Join us for an epic conversation with Michael Adamthwaite! You’ve heard him as Jay in Lego Ninjago: Masters of Spinjitzu, Lugnutz in Transformers Cybertron, and the iconic Merchant in Resident Evil 4. He’s also starred in Stargate SG-1 and brought countless characters to life across film, TV, and video games.
We’ll dive into his 20+ years in entertainment, his journey as a voice director and producer, and the behind-the-scenes stories that shaped his incredible career.
Hosts: Jared Gonzalez.
Cohost: Chaz Hawkins, Mauro Piquera.
Master Chief Engineer: Jared Gonzalez.
Editor: Jared Gonzalez.
Graphics Editor: Jared Gonzalez.
Digital Media Editor: Jared Gonzalez.
Producer: Jared Gonzalez.
Welcome to another edition of BREAKING Protocol from The Razzle Dazzle Show — our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol. These episodes are built around the game’s community engagement series, Devs Ask You, or DAUs — where Kendall and the team not only show what’s changing, but invite fans to shape the journey with them.
And joining me today is previous Razzle Dazzle Show guest Danny Flexner, background pixel artist for SHADE Protocol.
Danny’s work helps shape the atmosphere, tone, scale, and emotional identity of the game’s world — from massive ruined landscapes to the quieter moments that make Emeria feel lived in and beautiful.
So today we’re talking about the creative process, collaboration, challenges, and what it’s like helping build a world this ambitious.
https://linktr.ee/LittleLegendaryGames?utm_source=linktree_profile_share
Host: Jared Gonzalez.
Executive Producer: Kendall Quinoñes.
Cohost: Chaz Hawkins, Mauro Piquera.
Master Chief Engineer: Jared Gonzalez.
Editor: Jared Gonzalez.
Graphics Editor: Jared Gonzalez.
Digital Media Editor: Jared Gonzalez.
Producer: Jared Gonzalez.
https://linktr.ee/razzledazzleshowpodcast
#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania
This week on The Razzle Dazzle Show, we’re heading back to Hyrule to talk about one of the most influential games ever made: The Legend of Zelda: Ocarina of Time.
From stepping into the Great Deku Tree for the first time to becoming the Hero of Time, we’re breaking down the dungeons, characters, music, story, mechanics, and all the little moments that made Ocarina of Time such an unforgettable part of gaming history.
Was it really as perfect as we remember? Has time been kind to the Hero of Time? And why does that damn Water Temple still haunt us?
Grab your ocarina and come with us back to Hyrule!
Host: Jared Gonzalez, Mauro Piquera
Cohost: Chaz Hawkins.
Master Chief Engineer: Jared Gonzalez.
Editor: Jared Gonzalez.
Graphics Editor: Jared Gonzalez.
Digital Media Editor: Jared Gonzalez.
Producer: Jared Gonzalez.
https://linktr.ee/razzledazzleshowpodcast?utm_source=linktree_profile_share
Welcome to another episode of BREAKING Protocol from The Razzle Dazzle Show — our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol. These episodes are built around the game’s community engagement series, Devs Ask You, or DAUs — where Kendall and the team not only show what’s changing, but invite fans to shape the journey with them.
Joining me today is lead composer and sound designer Dillan Schmitz, who has been helping shape the emotional and sonic heartbeat of the game from the very beginning.
We’re going to look back at all of the SHADE Protocol trailers released so far and talk about how the music evolved alongside the project itself — how the sound of the game changed over time, what inspired those tracks, and how music helps define the world, the characters, and the emotional identity of SHADE Protocol.
https://linktr.ee/LittleLegendaryGames?utm_source=linktree_profile_share
Host: Jared Gonzalez.
Executive Producer: Kendall Quinoñes.
Cohost: Chaz Hawkins, Mauro Piquera.
Master Chief Engineer: Jared Gonzalez.
Editor: Jared Gonzalez.
Graphics Editor: Jared Gonzalez.
Digital Media Editor: Jared Gonzalez.
Producer: Jared Gonzalez.
https://linktr.ee/razzledazzleshowpodcast
#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania
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