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This month I was lucky enough to once again speak with my friend, Sean Sutter, founder of Metal King Studio, creator of Relicblade, Sludge, and regular contributor to Blaster Magazine! Sean and I had last spoken on the podcast a few years back but he's been up to a ton since then. We talked about the trials and travails of being a creator in the post-2020 world, what led him to create such a different and darker game in Sludge than his previous work in Relicblade, starting his own podcast, and the challenges and complications facing a creator whose creations are growing and succeeding beyond his initial plans and hopes. Listen now!
As usual, this episode was exclusive to Brush Wielders Union members for a few days before being released to the general public.
Union Strong!
—Simon Berman
General President, Brush Wielders Union
4.9
1111 ratings
This month I was lucky enough to once again speak with my friend, Sean Sutter, founder of Metal King Studio, creator of Relicblade, Sludge, and regular contributor to Blaster Magazine! Sean and I had last spoken on the podcast a few years back but he's been up to a ton since then. We talked about the trials and travails of being a creator in the post-2020 world, what led him to create such a different and darker game in Sludge than his previous work in Relicblade, starting his own podcast, and the challenges and complications facing a creator whose creations are growing and succeeding beyond his initial plans and hopes. Listen now!
As usual, this episode was exclusive to Brush Wielders Union members for a few days before being released to the general public.
Union Strong!
—Simon Berman
General President, Brush Wielders Union
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