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Chris O’Regan interviews Ant Skilton of Cartographic Interactive about the design and development of Bounties of Babylon, a tactical puzzle game set on the high […]
The post The Sausage Factory: 496 – Bounties of Babylon by Cartographic Interactive appeared first on Cane and Rinse.
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Chris O’Regan interviews Ant Skilton of Cartographic Interactive about the design and development of Bounties of Babylon, a tactical puzzle game set on the high […]
The post The Sausage Factory: 496 – Bounties of Babylon by Cartographic Interactive appeared first on Cane and Rinse.