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In this episode of Games, Tech and Things we explore the ways in which games connect people for multiplayer games and the integrity of servers nation wide. From ping abusers, to the ways developers are able to check for consistency between player experiences, this episode has tech talk galore. Returning for another episode is Jiro Kurokawa to give his thoughts on the matter and to learn more as well.
By Christopher BarkerIn this episode of Games, Tech and Things we explore the ways in which games connect people for multiplayer games and the integrity of servers nation wide. From ping abusers, to the ways developers are able to check for consistency between player experiences, this episode has tech talk galore. Returning for another episode is Jiro Kurokawa to give his thoughts on the matter and to learn more as well.