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The Kurds climb out of the caves to carve a path back home for the newly liberated Vratix. They must first escape the increasingly dense defenses of Tainarren base.
The Kurds encounter Tainarren base's leader, and are offered a deal to purchase the freedom of the Vratix.
On the rim of Mt. Khlisto, outside the vanquished Tainarren base, a Verachen beseeches the Kurds to help him.
Now inside Tainarren base, the infiltrating Kurds play a dangerous came of hide and seek.
The Kurds gain access to Tainarren Base, and begin their sweep to discover what lies inside.
After a battle on Khlisto ridge, the Kurds make their way through Imperial and Consortium resistance towards the mining facility's main headquarters.
The heroes sneak towards the Mt. Khlisto enemy base as the clock ticks on Ted's health.
High atop Mount Khlisto, in the aftermath of Roquan's initial volley, the Kurds scramble to defend themselves from an Imperial onslaught.
The Kurds find themselves faced with a moral dilemma as they learn more about bacta biology. Later, a climb up Mt Khlisto presents new perils.
The Kurds make their way through the treacherous Thyferran jungle to the Akarin Hive and its Vratix inhabitants. Will they find a way to help a fading Ted, and the rest of the afflicted Rebels back home?
From the publisher's feed
Live play Star Wars Roleplay based in Edge Studio's Age of Rebellion system. The Shepherd's Sling campaign began in December 2020, and is still being actively written. Live play recording begins at…