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The city of Veturial, once a Soleran refuge from the Great Winter, now lies buried beneath Khoid Tower without the light of a Sol to keep it alive.
The party returns to Materine Castle and meets some... interesting people.
The party heads north to the Materine Castle, getting into way more trouble than they intended to in the process.
The party deals with the Bringer of the Dawn and travels to the city of Laya.
The party ventures to Laya, where they work to uncover ancient secrets.
The party seeks out the divine instrument and the spirit beast beyond!
The party has their first encounter with the Spirit World and finally meets a mysterious shaman (bear?).
The party continues northwards in pursuit of the mysterious hermit!
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