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Wherein the party finds itself split as Taevin is kidnapped and whisked away by an old associate, with the rest of the party hot on their heels. Will they catch up to Taevin's captors before they reach their destination?
Wherein we meet a new team member, another team member is kidnapped, and Caelynn mis-handles yet another social interaction and gets banned from the Five Star Public Library.
A special after-game discussion, wherein our DM and a male player try to explain to two female players just how much it hurts to get kicked in the balls.
Wherein our heroes do battle with a terrifying foe, while more than one precious life hangs in the balance!
Wherein the party makes their goodbyes to the NPCs in this arc of the story and begin their trek east towards Pale and rescuing Taevin's son from the horrors of the Arena. But an enemy stalks them from the woods along the road. Will they make it to Five-Star? What awaits them in the forest along the path? Will Caelynn ever see Ripplethorn again? For answers to questions such as these, tune in next time!
Wherein our heroes observe a painful family reunion and Caelynn gets mooned.
Wherein our heroes engage in a tense negotiation to convince the Duke of MoonFall Barrow to meet with the leader of the Luminaries to settle terms and get the MoonStone flowing again. There is much clashing of personalities.
Wherein our heroes meet with the Duke and Caelynn does a great job speaking for the party... until she doesn't.
Wherein our heroes explore a cursed mine and Shusa plies her feminine wiles.
Wherein our heroes explore the city, run some errands, and make plans for next session. Also, Taevin sees a familiar face!
From the publisher's feed
A RealPlay Dungeons & Dragons 5e campaign documenting the trials and tribluations of three wayward travelers — Taevin, Shusa, & Caelynn — caught in the beginnings of a war between the good…