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Title: The Ultimate Fallout Guide: A History of the Wasteland and an In-Depth Look at What Makes the Series So Special
Author: Trevor Clinger
Narrator: Bill Georato
Format: Unabridged
Length: 33 mins
Language: English
Release date: 08-31-15
Publisher: Trevor Clinger
Ratings: 3.5 of 5 out of 7 votes
Genres: Science & Technology, Technology
Publisher's Summary:
This unofficial guide looks at the remarkable history of the Fallout game series. I analyze every game and share the most memorable parts of each game. I also explain what makes the Fallout game series unique compared to all other open-world role-paying games. I also have explained what may have influenced the Fallout world to be so memorable and all that it consists of. Who knew there were several different versions of the Pip-Boy?
The author is an experienced video game enthusiast and holds a bachelor's degree in business management.
Members Reviews:
FALLOUT OBESSION IS COMPLETE!
What made the experience of listening to The Ultimate Fallout Guide: A History of the Wasteland and an In-Depth Look at What Makes the Series So Special the most enjoyable?
I loved how it talks about all the games I have played in the Fallout series. I am a huge fan of Fallout and would say this is a necessity to the Fallout experience!
Really cool fallout collectors item
I found this book extremely enjoyful. I really loved all of the history packed into this audiobook. it was great to hear about by childhood past and all the details that I never paid attention to back when I was child. Thanks for the memories!!
Good idea, felt incompletely done
Narrator sounded extremely stilted, as if he hasn't rehearsed or didn't know the material. Had trouble with iconic series words.
The author has a clear passion for the series (although hard to hear based on the narrator) but needed a little more refinement in his lore and fact research. For example, Fallout 4 is not the only game where you can continue past the endgame, and many factions and much lore from the first and second games is still a part (albeit background) of the later games. The NCR had its roots in Fallout 1, developed in Fallout 2, and became a power in New Vegas.
overall, not a bad piece for someone unfamiliar with the series, but still has the feel of a school research paper. If the author went into more depth and double checked resources, could be a good piece.