TIL: ELI5

The Uncanny Valley


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The concept I’m going to explain is called the "Uncanny Valley". So the uncanny valley is a theory that comes from the field of robotics and artificial intelligence, but it's also applicable to fields like animation and digital design.

Let's imagine a graph. On the vertical axis, we show how much humans emotionally accept or like an artificial figure (like a robot or animated character). On the horizontal axis, we go from a crude, clearly non-human figure (like a rock or a simple toy) to a fully realistic human figure. You would intuitively think that this graph rises consistently, right? The more human-like the figure, the more comfortable we feel with it.
But here's where it gets interesting. The theory of the Uncanny Valley says that there's an unexpected drop in this graph. So, as the likeness becomes almost human-like, but not entirely, it suddenly becomes eerie or creepy – that's the valley. For example, think about a doll that looks quite human but moves jerkily. It's a bit unsettling, right?
We don't know for sure why this happens, but some say it's because it reminds us of death or illness. Or perhaps the near-human figure is triggering our instincts about "normal" human behavior, but something is a bit off, which raises an alarm.
Ultimately, the importance of the uncanny valley lies in its application. Designers of robots and digital characters aim to surpass or avoid this valley to not provoke feelings of discomfort among human observers. Therefore, they either make the figures completely non-human or go all-in on making it indistinguishable from a human.
In summary, the uncanny valley is a fascinating theory about our perception and emotional response to almost-human figures. We might be fine with a fuzzy teddy bear or a perfect human replica, but we get creeped out by something that's in between – stuck in the uncanny valley.

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TIL: ELI5By TIL