
Sign up to save your podcasts
Or
As promised two weeks ago, before Elden Ring so rudely interrupted our plan, we are talking difficulty again. Should games expect the player to improve or should they become easier to please the masses? We talk about it, I am sort of disappointed that we didn't talk about accessibility this episode but we'll get to that eventually too.
Enjoy!
As promised two weeks ago, before Elden Ring so rudely interrupted our plan, we are talking difficulty again. Should games expect the player to improve or should they become easier to please the masses? We talk about it, I am sort of disappointed that we didn't talk about accessibility this episode but we'll get to that eventually too.
Enjoy!