XR Mews

This Week in XR – Meta’s VR Gamble, Samsung’s Big Move & The Beat Saber Debate! | Feb 10, 2025


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🐾The VR industry is at a crossroads—like a cat trying to decide whether to pounce or take a nap! 😼 WhileMeta’s Quest headsets are still selling, developers are getting their claws out over declining sales, a shift to free-to-play, and Meta’s obsession withHorizon Worlds. Meanwhile,Samsung is leaping into the XR space withProject Moohan, and the legendaryJohn Carmack has reignited the biggest debate in VR—what matters more,mass adoption (Beat Saber) or high-fidelity experiences (Half-Life: Alyx)?

💡In this episode, we dig our claws into:
🐾The Great VR Debate: IsBeat Saber more important thanHalf-Life: Alyx?John Carmack says yes, but does VR need AAA blockbusters to thrive?
🐾Meta’s Developer Woes: Studios likeBeyond Frames Entertainment and @oy Way are reporting declining Quest sales. WithSideQuest layoffs and discoverability issues, are indie VR devs in trouble? 😿
🐾Samsung’s XR Headset:Samsung’sProject Moohan is an AI-powered headset that could challengeMeta andApple Vision Pro. What does this mean for developers at@Resolution Games and @Ramen VR? 🥽🚀
🐾The State of AR:Apple is struggling with AR glasses, but@Snap Inc.,@Xreal, andMagic Leap are still in the game. Will AR ever land on its feet? 😼👓
🐾Meta’s Make-or-Break Year: A leaked memo fromMeta’s CTO suggests that 2025 will determine if VR is a visionary leap or a “legendary misadventure.” 🐾

🔥Is Meta’s VR vision still on track, or is it about to cough up a hairball? Let’s discuss in the comments! 😺👇

#VR #AR #Metaverse #Gaming #BeatSaber #HalfLifeAlyx #Samsung #AI #SpatialComputing #GameDevelopment

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XR MewsBy XR Mews