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Mina lays her plans against the Piperunners, but nothing can prepare her for the Hall of the Great machine. Can her desperate scheme possibly succeed, and what new city-shattering revelations lie in wait?
Transcript https://docs.google.com/document/d/1UUCE_Q1j-ICt-EfzhrOECzGqsuiw8FrJvCN1oeXJuCI/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/
RPG GNS Theory: https://cannibalhalflinggaming.com/2018/05/16/level-one-wonk-does-rpg-theory-gns/
In the Court of the Crimson King https://open.spotify.com/album/1Lzi2p6CUH156zbJTcOjNX
Master of the Universe https://open.spotify.com/search/hawkwind%20master%20of
King Gizzard and the Lizard Wizard https://open.spotify.com/artist/6XYvaoDGE0VmRt83Jss9Sn
Chaos Factor 8
Altered Scene: altered (closely guarded)
FATE: Long Rest? (Likely) Yes
FATE: with Cadmus? (50/50) Yes
FATE with Barbican? (50/50) Exceptional No
Sleight of hand check + Guidance assisted by Cadmus (ADV) vs guard passive perception 10: 21
Create tinker’s tools
Change spells:
Create sending stones
Chaos Factor 7
Altered Scene: No
FATE does Jukti travel with the group? (Very Likely) Yes
FATE Many piperunners (Likely) Exceptional No
FATE Cadmus? (50/50) No
FATE Barbican (50/50) Yes
DUNGEON Common, Discovery, Danger (Repair Station, Supplies/ Trade goods, slashing trap)
FATE Many Machine Cultists at the Hall? (Likely) Yes
FATE Any Piperunners in the Hall? (50/50) No
FATE Very large? (Likely) Exceptional Yes
FATE Too large? (Likely) Yes
FATE any resistance to Mina approaching/ studying? (50/50) No
FATE Does Mina understand anything she sees? (Unlikely) Exceptional No
Mina Persuasion ADV from recording: Nat 20!
Chaos Factor 6
Altered Scene: Interrupt (Close a Thread: Track down the Infernal Powder) Malice Randomness
FATE: In the Hall? Yes
Mina Sleight of hand (Bag of holding) ADV from Barbican Help vs Passive Perception 11DC 10: 11
FATE: Do the Machine Cultists attack? (Very Likely) Yes (random event)
EVENT NPC Positive (Jukti) Inspect Travel (Jukti sees Mina, and is watching)
Mina Stealth (to cast Disguise Self unnoticed) no ADV due to Jukti’s focus: 4
Hero Point reroll: 18 Vs Jukti perception 9 success
FATE Jukti defeated? (50/50) Yes
FATE Killed? (unlikely) No
FATE Escapes? (50/50) Yes
5
1212 ratings
Mina lays her plans against the Piperunners, but nothing can prepare her for the Hall of the Great machine. Can her desperate scheme possibly succeed, and what new city-shattering revelations lie in wait?
Transcript https://docs.google.com/document/d/1UUCE_Q1j-ICt-EfzhrOECzGqsuiw8FrJvCN1oeXJuCI/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/
RPG GNS Theory: https://cannibalhalflinggaming.com/2018/05/16/level-one-wonk-does-rpg-theory-gns/
In the Court of the Crimson King https://open.spotify.com/album/1Lzi2p6CUH156zbJTcOjNX
Master of the Universe https://open.spotify.com/search/hawkwind%20master%20of
King Gizzard and the Lizard Wizard https://open.spotify.com/artist/6XYvaoDGE0VmRt83Jss9Sn
Chaos Factor 8
Altered Scene: altered (closely guarded)
FATE: Long Rest? (Likely) Yes
FATE: with Cadmus? (50/50) Yes
FATE with Barbican? (50/50) Exceptional No
Sleight of hand check + Guidance assisted by Cadmus (ADV) vs guard passive perception 10: 21
Create tinker’s tools
Change spells:
Create sending stones
Chaos Factor 7
Altered Scene: No
FATE does Jukti travel with the group? (Very Likely) Yes
FATE Many piperunners (Likely) Exceptional No
FATE Cadmus? (50/50) No
FATE Barbican (50/50) Yes
DUNGEON Common, Discovery, Danger (Repair Station, Supplies/ Trade goods, slashing trap)
FATE Many Machine Cultists at the Hall? (Likely) Yes
FATE Any Piperunners in the Hall? (50/50) No
FATE Very large? (Likely) Exceptional Yes
FATE Too large? (Likely) Yes
FATE any resistance to Mina approaching/ studying? (50/50) No
FATE Does Mina understand anything she sees? (Unlikely) Exceptional No
Mina Persuasion ADV from recording: Nat 20!
Chaos Factor 6
Altered Scene: Interrupt (Close a Thread: Track down the Infernal Powder) Malice Randomness
FATE: In the Hall? Yes
Mina Sleight of hand (Bag of holding) ADV from Barbican Help vs Passive Perception 11DC 10: 11
FATE: Do the Machine Cultists attack? (Very Likely) Yes (random event)
EVENT NPC Positive (Jukti) Inspect Travel (Jukti sees Mina, and is watching)
Mina Stealth (to cast Disguise Self unnoticed) no ADV due to Jukti’s focus: 4
Hero Point reroll: 18 Vs Jukti perception 9 success
FATE Jukti defeated? (50/50) Yes
FATE Killed? (unlikely) No
FATE Escapes? (50/50) Yes
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