The Lone Adventurer

TLAS2 Chapter 4 As Above, So Below


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The double score begins. Beneath the city, Valerian and his team attempt to infiltrate the Machine Cult, whilst above it the Spider's crew approach the Mustang, intent upon carrying out a daring kidnapping. 

 

Links

Transcript: https://docs.google.com/document/d/1NVkR2Y1QemV6TPf-es90t02eBqoxnFRsTZ4ikoVHNi0/edit?usp=sharing

All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/

Twitter @TheLoneAdv

Podbean https://theloneadventurer.podbean.com/

Blog https://carlillustration.wordpress.com/

Blades in the Dark: https://www.evilhat.com/home/blades-in-the-dark/

Alone in the Dark: https://www.drivethrurpg.com/product/282013/Alone-in-the-Dark-Solo-Rules-for-Blades-in-the-Dark

Solo Oracles: https://docs.google.com/document/d/1J_GVM_dVe3YMYAQaP-KIqOC91vFk56y9HOPKMybY_sk/edit?usp=sharing

Faction clocks: https://docs.google.com/document/d/1KWuAPc4iv7hElXLepV0XTqVP9IRAdNsdqwD1wSDyAys/edit?usp=sharing



Mechanics

Alpha Team: Spider, Sallow, Crater

The Plan: Stealth

The Detail: Sneak on board the Mustang to kidnap the sisters from the Silver Nails

Starting Position: Mixed (risky)

 

CLOCK: Get out with the Sisters 0/12

 

Opening Scene description: 242, 565 (lobster claw, radiant cracked circle)

Rigid Silver Nails control over fractured stalemate: tense standoff, on the verge of exploding

 

SIMPLE Q: Have they been to the Mustang before? (50/50) Yes, but (a long time ago)

 

Who is there?

Underworld

  • Crows
  • Lord Tortemus, the Night Queen’s Shadow (the Undying)
  • The Fog Hounds
  • The Circle of Flame 
  • Houses (50/50) 2,2 No

    Institutions (Unlikely) 1 No, complication (Lord Tortemus)

    Fringe (Very unlikely) No

     

    ACTION: Spider: Study: Get the read of the room, Risky, standard: 1d: 6: Success

     

    CLOCK: Get out with the Sisters 2/12

     

    ACTION: Spider: Consort: pump an acquaintance for information, Risky, standard: 2d+1d: 4,5: Success with a Consequence: Take 1 Heat

     

    CLOCK: Get out with the Sisters 4/12

     

    SIMPLE QUESTION: Do folks know why Lord T is here? (Unlikely): 5 (Yes, but)

     

    COMPLEX Q: What do you mean, But? 442, 212 (explosive fireworks, broken shield)

    Explosive threat to the defenders

     

    SIMPLE Q: Location on the Sisters? (50/50) 1,1 Complication

     

    COMPLEX Q: what sort of complication? 524, 451 (dripping wax seal, envelope)

    Half the complex is sealed off, VIPs by invitation only

     

    Bravo Team: Visitor, Flint, Trace

    The Plan: Deception

    The Detail: Infiltrate the Underpipes disguised as Cultists, to find the source of the powder

    Loadouts: all Normal

    Starting Position: Mixed (risky)

     

    CLOCK: Uncover the source of the Powder 0/12

    Opening Scene description: 543, 254 (pair of pistols, pair of crescents)

     Everyone pointing weapons (Mexican standoff)

     

    ACTION: Flint: Command: win confidence, Risky, standard, 1d +1d (Trace Assist, 1 Stress, 1/9): 6,4 (success)

     

    CLOCK: Uncover the source of the Powder 2/12

     

    ACTION: Valerian: Sway: take us back to your base, Risky, standard, 2d: 3,6 (success)

     

    CLOCK: Uncover the source of the Powder 4/12

     

    GM Oracle: signal impending trouble

     

    COMPLEX Q: Trouble, you say? 415, 143 (Anubis, dripping test tube)

    Chemical weighing of souls

     

    ACTION: Valerian: Survey: hunt for a way out, Desperate, standard, 1d+1d (push, 2 Stress): 6,3 (Success)

     

    CLOCK: Uncover the source of the Powder 6/12

     

    COMPLEX Q: What does he see that can help them? 234, 631 (crossed axes, potion bottle)

    There is conflict over the oil

    ...more
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