The Lone Adventurer

TLAS3 Chapter 16 Faith


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As Blue Flight engage the Dominion fighters, Mina makes a fateful decision. 

Links

Transcript: 

https://docs.google.com/document/d/1vsMG1mFy-Dv_24CntIEXoxzPVAzC_-2ghkpVrAYT4Hk/edit?usp=sharing

All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/

BlueSky: @theloneadventurer.bsky.social

Podbean https://theloneadventurer.podbean.com/

Blog https://carlillustration.wordpress.com/

Warbirds RPG https://www.drivethrurpg.com/en/product/115960/warbirds-role-playing-game

Ironsworn: Sundered Isles: https://www.drivethrurpg.com/en/product/477033/sundered-isles-expansion-for-ironsworn-starforged

Pocketforge online tool: https://pocketforge.rockpaperstory.com/

Perchance TLA random event oracle: https://perchance.org/tla-randomevent

Perchance TLA ritual generator:https://perchance.org/tla-tatters-ritual-generator

Perchance TLA Mythic 2e GME  https://perchance.org/tla-mythic2e

Perchance TLA OCEANIC NPC generator https://perchance.org/tla-oceanic-npc

Perchance TLA OCEANIC NPC behaviour oracle https://perchance.org/tla-oceanic-behaviour

Perchance TLA Hammerhold Explorer https://perchance.org/tla-hammerhold

Mechanics

Scene 0 (The Dead Reckoning)

 

Ask the Oracle: are the shields blown? (Likely) yes

 

React Under Fire

Weak hit: 5 + 1 (edge) = 6 vs 2, 7.

Withstand Damage

2 damage (⅗)
Strong hit: 6 + 3 (custom) = 9 vs 7, 5. +1 integrity (⅘)

Will Barbican assist? 50/50 No

Scene 1 (Warbirds)

Chaos Factor 6
Scene Description: Dogfight!
Scene Test: The scene is Interrupted: Current Context
* Meaning: Lure Completion: this is a trap: the freighters are disguised weapons platforms

Round 1

Ambush rolls

  • Snake-eyes 9 v Bandit 1 6: ambush. 9-2=7: down
  • Gadget 6 v Bandit 2 5: ambush. 5-2=3: trailing smoke
  • Backfire 7 v Bandit 3 6: ambush. 3-2=1. Spend 1 reserve (AP)=4: crippled 
  •  

    Round 2

    Dogfighting rolls

    • Snake-eyes 12  
    • Gadget 12
    • Backfire 9
    • Bandit 1 Down
    • Bandit 2 7
    • Bandit 3 (catch net: fails)
    • Bandit 4 8
    • Bandit 5 11
    • Bandit 6 10
    • Bandit 7 8
    • Bandit 8 10 
    • Bandit 9 9









    • Start of Round 2

       

      Snake-eyes v Bandit 8: 7 v Shoot def 4=3 Lead, 5 damage: crippled

      Gadget v Bandit 6: 8 v Stunt def 4=4 Lead, 5 damage, crippled 

      Bandit v Backfire: 5 v Stunt Def 8 (Backfire +1 next Dogfighting)

      Backfire v Bandit 2: 8 v Stunt Def 3=5 lead, 8 damage, down

      End of Round 2

      Freighters are frigates!

      Ask the Oracle: does the enemy captain offer them a chance to flee? (Unlikely) Yes

      Scene 2

      Enter the Fray

      Strong hit: 3 + 3 (wits) = 6 vs 1, 1. Match event: Capture Vengeance (take advantage of gunners’ focus on the warbirds)

      • +2 momentum
      • In control
      • Gain Ground

        Miss: 1 + 3 (wits) = 4 vs 6, 6. Match event: Share Structure.

        Pay the Price

        Roll twice: You are delayed or put at a disadvantage, You are stressed

        Endure Stress (-2 spirit)

        Strong hit: 6 + 2 (heart) = 8 vs 5, 2.

        • +1 spirit
        • +1 momentum
        •  

          Scene 3

          Chaos Factor 7
          Scene Description: Strafing run
          Scene Test: The scene is Interrupted: Ambiguous Event
          * Meaning: Free Conflict (Mina reveals the news of the fleet at Conflict)

          Round 1

          Strafing roll

          • Snake-eyes: 12
          • Gadget: 8
          • Backfire: 14
          • Intrepid: 6 vs 5 (Gadget): 3 damage (absorbed by armour)

            Vanguard: 3 v 5 (Gadget (miss)

            Snake-eyes: 

            • Gunnery 7 v guns: lead 1, damage 3-2=1 (damaged) 
              • incendiary shells|: obstructing smoke (-1 threat/ attacks 1 round)
              • Ordinance: Rocket: miss
              • Gadget

                • Gunnery 4, 3: miss
                • Ordinance: drop bomb 1: damage 6: 2 damage to main structure
                • Backfire

                  • Gunnery 6: 1 damage tun guns, destroyed
                  • Ordinance: miss
                  • Retaliatory: miss v Backfire

                    Round 2

                    Strafing roll

                    • Snake-eyes: 11
                    • Gadget: 8
                    • Backfire: 13
                    • Intrepid: 

                      • 7 v 5 lead 2=4-3=1 damage
                      • 5 v 5 lead 0=2-3=0 damage
                      •  

                        Vanguard: 

                        • 5 v 5 lead 0=2-3=0 damage
                        • 3 v 5 miss
                        • Vengeance: no attacks

                          Snake-eyes: 

                          • Gunnery 10 v guns: lead 4+2=6-2: 4 damage: turret destroyed
                          • Ordinance: Rocket: miss
                            •  
                            • Backfire

                              • Gunnery miss
                              • Ordinance: miss
                              • Gadget

                                • Gunnery 4 miss
                                • Ordinance: drop bomb 2: 6+1 reserve: hit: 7 vs bomb bay: 4 destroyed 
                                • Does the bomb payload detonate? Likely: Yes

                                  BOOM.

                                  ...more
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