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Mina Montisario has fled Kyras, determined to intercept and neutralise the secret armada assembled to bomb Tanth and the League of Free States.
Meanwhile, back in the city, catastrophe has befallen the Web. Their opera house headquarters has collapsed during a pitched battle with their enemies, and it seems unlikely anyone can have survived…
Anyone, that is, except the one person who got out before the walls came tumbling down.
Transcript:
https://docs.google.com/document/d/1mElVEBunWf9SBY7iy6AoqpgVlXCuQmc0V1ONVud0JY4/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/
Email [email protected]
Podbean https://theloneadventurer.podbean.com/
Blog https://carlillustration.wordpress.com/
Chasing Adventure: https://chasingadventuregame.com/
Perchance TLA Random event Oracle: https://perchance.org/tla-randomevent
Scene 1
Chaos Factor: 5
Scene Description: The safehouse
Scene Test: Expected
Safehouse info: Starforged Descriptor and Focus: Subsurface Liquid
The safehouse is located within a ruined section of the Underpipes
Tatters recovers, tries to plan.
GM Move: Set Up an Immediate Danger
Event: The event relates to a Starforged Descriptor and Focus: Guarded Settlement
CEO: getting further from closing a plot thread linked to Civil war in the city
The battle for the city is intensifying. Explosions nearby. This place is no longer safe. Tatters is forced to leave. But where to go?
Ponder Move: When you consider what you know about a subject, ask the GM one question about it, say how you might know the answer, and roll+INT.
On a 7-9 they will tell you a vague, twisted, or incomplete truth.
The event relates to a Starforged Descriptor and Focus: Defended Refuge
Their motives are unclear, but they seemed to be attacking the Web’s foes. The answer may lie in the ruins of the Mustang.
Scene 2
Chaos factor 6
Scene Description: Approaching the Mustang
Scene Test: Scene Altered: The Bluecoats are taking back the streets
Examine Move: When you closely investigate a charged situation, ask the GM one question about it and roll+WIS.
GM Move: Slow Down for a Bit
Stuck. Observe the battle. How does it play out?
The event relates to a Starforged Descriptor and Focus: Civilized Plant
The Bluecoats have garlic gas and repeating crossbows firing wooden stakes
Simple Q: Is it just the Bluecoats and vampires? Yes
Simple Q: Are the Bluecoats winning? Yes
Evoke a Spell Move: When you unleash your magical talents, choose a Spell you know and roll+SPELL.
On a 7-9 the Spell is still successful but choose one consequence from the list below.
GM Move: Hit the Ground Running
Intro scene for next episode
Scene 3
Then roll...+DEX if you act with speed or finesse. 5+1+1=7
Choose one: Suffer a condition or inflict collateral damage
Tatters can get battered and save a young Bluecoat’s life, or abandon him to his fate. She runs, listening to his screams
5
1212 ratings
Mina Montisario has fled Kyras, determined to intercept and neutralise the secret armada assembled to bomb Tanth and the League of Free States.
Meanwhile, back in the city, catastrophe has befallen the Web. Their opera house headquarters has collapsed during a pitched battle with their enemies, and it seems unlikely anyone can have survived…
Anyone, that is, except the one person who got out before the walls came tumbling down.
Transcript:
https://docs.google.com/document/d/1mElVEBunWf9SBY7iy6AoqpgVlXCuQmc0V1ONVud0JY4/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/
Email [email protected]
Podbean https://theloneadventurer.podbean.com/
Blog https://carlillustration.wordpress.com/
Chasing Adventure: https://chasingadventuregame.com/
Perchance TLA Random event Oracle: https://perchance.org/tla-randomevent
Scene 1
Chaos Factor: 5
Scene Description: The safehouse
Scene Test: Expected
Safehouse info: Starforged Descriptor and Focus: Subsurface Liquid
The safehouse is located within a ruined section of the Underpipes
Tatters recovers, tries to plan.
GM Move: Set Up an Immediate Danger
Event: The event relates to a Starforged Descriptor and Focus: Guarded Settlement
CEO: getting further from closing a plot thread linked to Civil war in the city
The battle for the city is intensifying. Explosions nearby. This place is no longer safe. Tatters is forced to leave. But where to go?
Ponder Move: When you consider what you know about a subject, ask the GM one question about it, say how you might know the answer, and roll+INT.
On a 7-9 they will tell you a vague, twisted, or incomplete truth.
The event relates to a Starforged Descriptor and Focus: Defended Refuge
Their motives are unclear, but they seemed to be attacking the Web’s foes. The answer may lie in the ruins of the Mustang.
Scene 2
Chaos factor 6
Scene Description: Approaching the Mustang
Scene Test: Scene Altered: The Bluecoats are taking back the streets
Examine Move: When you closely investigate a charged situation, ask the GM one question about it and roll+WIS.
GM Move: Slow Down for a Bit
Stuck. Observe the battle. How does it play out?
The event relates to a Starforged Descriptor and Focus: Civilized Plant
The Bluecoats have garlic gas and repeating crossbows firing wooden stakes
Simple Q: Is it just the Bluecoats and vampires? Yes
Simple Q: Are the Bluecoats winning? Yes
Evoke a Spell Move: When you unleash your magical talents, choose a Spell you know and roll+SPELL.
On a 7-9 the Spell is still successful but choose one consequence from the list below.
GM Move: Hit the Ground Running
Intro scene for next episode
Scene 3
Then roll...+DEX if you act with speed or finesse. 5+1+1=7
Choose one: Suffer a condition or inflict collateral damage
Tatters can get battered and save a young Bluecoat’s life, or abandon him to his fate. She runs, listening to his screams
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