To Be Continuous

To Be Continuous

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To Be Continuous episodes

  • Ep. #59, Game Changers and Product Clones

    In episode 59 of To Be Continuous, Paul and Edith discuss the changes in production and monetization that have propelled the modern gaming industry, cloning products, and the merits of paying for distribution.

    The post appeared first on Heavybit.

    23 min
  • Ep. #58, No Roadmap For Open Source

    In episode 58 of To Be Continuous, Paul and Edith discuss open source as an onramp for developers, the sustainability of passion projects, and the need for non-engineer contributors in the space.

    The post appeared first on Heavybit.

    19 min
  • Ep. #57, The Next Wave of Developer Tools

    In episode 57 of To Be Continuous, Paul and Edith explore the vast differences between the devtools community of yesteryear and today, from the tooling to the business ecosystem, and even the developers themselves.

    The post appeared first on Heavybit.

    31 min
  • Ep. #56, How Much Work is Too Much Work?

    In episode 56 of To Be Continuous, Paul and Edith discuss burnout and psychological safety in the workplace, as well as differing views on the amount of hours a person should work each week.

    The post appeared first on Heavybit.

    33 min
  • Ep. #55, Speaking of Conferences

    In episode 55 of To Be Continuous, Paul and Edith discuss their conference experiences, as both attendees and hosts, as well their firsthand knowledge of freemium and low-tier pricing models.

    The post appeared first on Heavybit.

    32 min
  • Ep. #54, Paul and Edith Dissect Startups

    In episode 54 of To Be Continuous, Paul and Edith discuss startup companies, the culture they’re often born out of, how they can secure funding, and the common pitfalls early founders fall victim to.

    The post appeared first on Heavybit.

    32 min
  • Ep. #53, A Closer Look at Open Source Today

    In episode 53 of To Be Continuous, Paul and Edith discuss the evolution of open source over the last 20 years, maintainer sustainability, and the frequency of miscommunications in the world of texts and emojis. For more information, these related articles cover the advantages of open source and the difference between proprietary and open source software.

    The post appeared first on Heavybit.

    39 min
  • Ep. #52, The Evolution of Local vs. Remote

    In episode 52 of To Be Continuous, Paul and Edith discuss the changing landscape of recruiting, focusing specifically on remote vs. local hiring, and how a company’s personnel structure changes as it grows.

    The post appeared first on Heavybit.

    39 min
  • Ep. #51, Dark and The Future of Deployment

    In episode 51 of To Be Continuous, Paul and Edith are back in the studio to discuss Paul’s new company, Dark. Together they explore some of the challenges that many startups face, as well as what the future of software deployment may look like.

    The post appeared first on Heavybit.

    33 min

About To Be Continuous

From the publisher's feed

A show all about continuous delivery and software development.

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