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We're now some weeks removed from Tokyo Xtreme Racer's successful Steam Early Access launch, but we couldn't just move on without chatting about the game, so that's what this episode is all about. Andrew, Paul, and Adam caught up on what they loved (pretty much everything), what they'd want to see addressed as development continues (really just menu navigation), and the simple joy of revisiting the quirks that made this franchise so great in the first place, in a brand-new title.
All our links: https://timeextend.carrd.co/
Bluesky: https://bsky.app/profile/extendti.me
Email: [email protected]
Adam's Bluesky: https://bsky.app/profile/aismail.xyz
Andrew's Bluesky: https://bsky.app/profile/elmore.zone
Brend's Bluesky: https://bsky.app/profile/brend.bsky.social
Paul's Bluesky: https://bsky.app/profile/dcarena.bsky.social
By Brendan Rorrison, Adam Ismail, Andrew Elmore, Paul Lovell5
1111 ratings
We're now some weeks removed from Tokyo Xtreme Racer's successful Steam Early Access launch, but we couldn't just move on without chatting about the game, so that's what this episode is all about. Andrew, Paul, and Adam caught up on what they loved (pretty much everything), what they'd want to see addressed as development continues (really just menu navigation), and the simple joy of revisiting the quirks that made this franchise so great in the first place, in a brand-new title.
All our links: https://timeextend.carrd.co/
Bluesky: https://bsky.app/profile/extendti.me
Email: [email protected]
Adam's Bluesky: https://bsky.app/profile/aismail.xyz
Andrew's Bluesky: https://bsky.app/profile/elmore.zone
Brend's Bluesky: https://bsky.app/profile/brend.bsky.social
Paul's Bluesky: https://bsky.app/profile/dcarena.bsky.social