Clear As Mud

Tramell Isaac- VP, Art Development at That’s No Moon


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Tramell Isaac has been working as an artist in the game industry for nearly 30 years.


From helping to create many of the beloved characters from the first two Fallout games that are still being utilized by the franchise today, to working on the massive Planetside franchise, to working on the infamous Duke Nukem Forever, Tramell has busting tail and taking names ever since you could pick up a controller.

Discover his epic (literally) journey and his thoughts on the future of the industry in this edition of Clear As Mud. 

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Clear As MudBy mudstack