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This really took me back to the Luddites. We use the term Luddite without really knowing or understanding where it came from, but the Luddites are based on an economic worker’s movement in the 1810s, so about 200 years ago. At that time it was mainly in textiles that automated machines and companies with these machines were displacing skilled workers and the reaction to that was for these skilled workers to form groups and be disruptive. We remember sort of historically the top layers while they were off breaking machines. They did break machines, that’s true. They also assaulted, in some cases killed, business owners that had the companies that were doing the cheaper textile work and replacing their jobs. The Luddite movement was so significant and it was overlapping with the Napoleonic war, that at one point the English government had more soldiers dealing with domestic Luddite disturbances than they had soldiers dealing with Napoleon and the French army. So, the scale of it is staggering, so what we have happening now in Chandler, Arizona is … Let’s call it a minor nuisance for lack of anything better. At the point at which the US Army is having to deploy people en masse, then we’ll be dealing with something that is socially at a level similar to the Luddites 200 years ago.
So, of course the story is disturbing and people behaving in such base and ultimately self-destructive ways, slashing tires and throwing rocks is … You don’t feel good about that, but it certainly is nothing compared to a very similar context 200 years ago and the sort of very organized, much larger scale reaction to approximately similar encroachments.
So, in the virtual world, there’s nothing to act upon. You can uninstall. You can not buy the stuff, but other people are going to buy the stuff unless everyone’s turning against it, in which case that service will go away. Other services will come to replace it, and a lot of the AI driven change over the next decade certainly will not be as physical. It will be more virtual. It will be things that are happening in systems where there’s nothing to destroy, there’s nothing to attack. Yeah, you can take your laptop and smash it on the ground. Congratulations, you’re out $2,000 or $500 or whatever the cost of your laptop is. There isn’t this external, corporate owned, physical thing that we can lash out against. I mean, can we go to their corporate headquarters and start throwing rocks through their windows? Yeah, but that’s the fastest path to jail you can possibly imagine. I don’t know. So from my perspective, it’s going to be a question of where are there opportunities to sort of physically act out and against things? That’s where this will show up more. So, companies that are more virtual … It just won’t be explicit because people can’t really do anything, but the fact is that these technologies will be disrupting older industries. The people in those industries could … It’s not like jobs are going away. There’s other things that they could be doing and retraining for, but that’s not what people want to hear. People want to continue doing what they were doing, what they perceived as safe and part of their identity, and those folks are going to continually be frustrated and discouraged over the next decade as AI and automation are encroaching on our world.
So, we’re going to do this Creative Next podcast in a slightly different fashion. It’s going to be interview based, so each episode we’re gonna be talking to an innovator about a critical issue related to our creative futures and we’re doing this in six separate seasons which will be released over the next couple of years. Our first season on learning is going to be debuting on February 19th, 2019.
So, The Digital Life is transforming into sort of our next podcast iteration and we invite all of you, all of our friends and listeners who have enjoyed the show over these past seven, eight years now, to come along with us on this next journey which really sort of builds on all of the work that we’ve done here on the digital life. It’s sort of the next instantiation, which is Creative Next. So, if you’re interested in taking this journey with us, please go to CreativeNext.org and sign up for our mailing list and we’ll be sure to let you know all the whens and wherefores when the first episode drops, and as a special bonus, we’ve got a sort of a prototype first episode out there for you, Creative Next number one, that you can sample and listen to and see where we’re headed. We would love it if you join us.
Listeners, remember that while you’re listening to the show, you can follow along with the things that we’re mentioning here in real time. Just head over to TheDigitaLife.com. That’s just one L in the digital life, and go to the page for this episode. We’ve included links to pretty much everything mentioned by everyone, so it’s a rich information resource to take advantage of while you’re listening, or afterwards if you’re trying to remember something that you liked. You can find The Digital Life on iTunes, SoundCloud, Stitcher, Player FM and Google Play, and if you’d like to follow us outside of the show, you can follow me on Twitter @jonfollett. That’s J-O-N F-O-L-L-E-T-T, and of course the whole show is brought to you by GoInvo, a studio designing the future of healthcare and emerging technologies, which you can check out at GoInvo.com. That’s G-O-I-N-V-O dot com. Dirk?
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1010 ratings
This really took me back to the Luddites. We use the term Luddite without really knowing or understanding where it came from, but the Luddites are based on an economic worker’s movement in the 1810s, so about 200 years ago. At that time it was mainly in textiles that automated machines and companies with these machines were displacing skilled workers and the reaction to that was for these skilled workers to form groups and be disruptive. We remember sort of historically the top layers while they were off breaking machines. They did break machines, that’s true. They also assaulted, in some cases killed, business owners that had the companies that were doing the cheaper textile work and replacing their jobs. The Luddite movement was so significant and it was overlapping with the Napoleonic war, that at one point the English government had more soldiers dealing with domestic Luddite disturbances than they had soldiers dealing with Napoleon and the French army. So, the scale of it is staggering, so what we have happening now in Chandler, Arizona is … Let’s call it a minor nuisance for lack of anything better. At the point at which the US Army is having to deploy people en masse, then we’ll be dealing with something that is socially at a level similar to the Luddites 200 years ago.
So, of course the story is disturbing and people behaving in such base and ultimately self-destructive ways, slashing tires and throwing rocks is … You don’t feel good about that, but it certainly is nothing compared to a very similar context 200 years ago and the sort of very organized, much larger scale reaction to approximately similar encroachments.
So, in the virtual world, there’s nothing to act upon. You can uninstall. You can not buy the stuff, but other people are going to buy the stuff unless everyone’s turning against it, in which case that service will go away. Other services will come to replace it, and a lot of the AI driven change over the next decade certainly will not be as physical. It will be more virtual. It will be things that are happening in systems where there’s nothing to destroy, there’s nothing to attack. Yeah, you can take your laptop and smash it on the ground. Congratulations, you’re out $2,000 or $500 or whatever the cost of your laptop is. There isn’t this external, corporate owned, physical thing that we can lash out against. I mean, can we go to their corporate headquarters and start throwing rocks through their windows? Yeah, but that’s the fastest path to jail you can possibly imagine. I don’t know. So from my perspective, it’s going to be a question of where are there opportunities to sort of physically act out and against things? That’s where this will show up more. So, companies that are more virtual … It just won’t be explicit because people can’t really do anything, but the fact is that these technologies will be disrupting older industries. The people in those industries could … It’s not like jobs are going away. There’s other things that they could be doing and retraining for, but that’s not what people want to hear. People want to continue doing what they were doing, what they perceived as safe and part of their identity, and those folks are going to continually be frustrated and discouraged over the next decade as AI and automation are encroaching on our world.
So, we’re going to do this Creative Next podcast in a slightly different fashion. It’s going to be interview based, so each episode we’re gonna be talking to an innovator about a critical issue related to our creative futures and we’re doing this in six separate seasons which will be released over the next couple of years. Our first season on learning is going to be debuting on February 19th, 2019.
So, The Digital Life is transforming into sort of our next podcast iteration and we invite all of you, all of our friends and listeners who have enjoyed the show over these past seven, eight years now, to come along with us on this next journey which really sort of builds on all of the work that we’ve done here on the digital life. It’s sort of the next instantiation, which is Creative Next. So, if you’re interested in taking this journey with us, please go to CreativeNext.org and sign up for our mailing list and we’ll be sure to let you know all the whens and wherefores when the first episode drops, and as a special bonus, we’ve got a sort of a prototype first episode out there for you, Creative Next number one, that you can sample and listen to and see where we’re headed. We would love it if you join us.
Listeners, remember that while you’re listening to the show, you can follow along with the things that we’re mentioning here in real time. Just head over to TheDigitaLife.com. That’s just one L in the digital life, and go to the page for this episode. We’ve included links to pretty much everything mentioned by everyone, so it’s a rich information resource to take advantage of while you’re listening, or afterwards if you’re trying to remember something that you liked. You can find The Digital Life on iTunes, SoundCloud, Stitcher, Player FM and Google Play, and if you’d like to follow us outside of the show, you can follow me on Twitter @jonfollett. That’s J-O-N F-O-L-L-E-T-T, and of course the whole show is brought to you by GoInvo, a studio designing the future of healthcare and emerging technologies, which you can check out at GoInvo.com. That’s G-O-I-N-V-O dot com. Dirk?