Thought Stack: Design Principles, Mental Models,  Cognitive Biases

TS 33: Why You CAN Compare Apples and Oranges


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The next time someone says "you can't compare apples and oranges"...tell them you CAN.

Design Principle: Comparison.

A comparison is a method for understanding information in a controlled manner within a system.

It's important to understand the variables you are comparing, how you are measuring the data, and how you're conveying the information to others.

For more resources on Comparison, visit http://thoughtstack.co/comparison

If you'd rather listen to the audio, check out the podcast: → http://www.thoughtstack.co

Reach me on Social Media: → Twitter: http://www.twitter.com/jonstenstrom

---- Credits: → Book: Universal Principles of Design → Music: Apples and Oranges - Pink Floyd, Dreams - Joakim Karud → Links and Videos: 1. More information about NASA scientist Scott Sandford: https://www.improbable.com/airchives/paperair/volume1/v1i3/air-1-3-apples.html 2. Funny bad visualizations of data: http://viz.wtf/ 3. Mass spec: https://www.youtube.com/watch?v=J-wao0O0_qM

Stay Thought-Full, Jon

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Thought Stack: Design Principles, Mental Models,  Cognitive BiasesBy Jon Stenstrom | Stacking Thoughts by Reading and Doing