Arcade Couch

Two Chapters In Life is Strange: Double Exposure


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Dylan and Ciaran discuss their time playing the first two chapters of Life is Strange: Double Exposure.

They also discuss their time with the recently released Pokemon Trading Card Game Pocket, which everyone seems to be playing right now.

Show Dot Points

  • The hosts express nostalgia for the original 'Life is Strange' series.
  • The 'Pokemon Trading Card Game Pocket' mechanics are simplified for a broader audience.
  • Players are experiencing a mix of enjoyment and frustration with the battling system in 'Pokemon'.
  • The importance of character interactions and emotional storytelling in games is highlighted.
  • The hosts discuss the impact of early access on game releases.
  • Gamers have a strong sense of community, as reflected in their discussions.
  • The hosts emphasize the need for a ranked mode in Pokemon to enhance competitive play. To encourage engagement, players should receive XP for losing.
  • The Wonder Picks feature enhances the excitement of card selection.
  • Different booster packs contain unique cards, affecting strategy.
  • Farfetch'd is currently an overpowered card in the game.
  • The game mechanics differ from traditional trading card games, making it more accessible.
  • The card collection aspect is a significant draw for players.
  • Community engagement through liking binders can enhance the experience.
  • The need for a dark mode in the game interface is emphasized.
  • Upcoming game releases are varied and cater to different audiences.
  • Personal preferences in gaming can influence engagement and enjoyment.
  • Hosts:

    Dylan Blight: https://twitter.com/vivaladil
    Ashley Hobley: https://twitter.com/ashleyhobley
    Ciaran Marchant: https://twitter.com/YaboyRingo

    Arcade Couch Credits:

    • Music by: Dylan Blight
  • Art by: Cherie Henriques
  • Summary Show Notes: Created by Riverside.FM AI Integration
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    • https://explosionnetwork.com/arcade-couch/

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    Arcade CouchBy Explosion Network


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