The Gap Between Us | A Starfinder 2e Actual Play Spherecast

TWR01 | The End of All Things


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This ragtag crew has no experience, very little tact, and a big soft spot for saving the community center. When Mr. D warns the group that thugs may be coming their way imminently, they get started rigging up some Home Alone-style traps with nothing but ingenuity and grit.

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๐Ÿ“– About the Campaign

The end of all things didnโ€™t arrive with fury or thunder. There was no otherworldly mass of violence, no maelstrom of panic and destruction. The Gods did not descend from the Great Beyond to deliver their ultimate judgment to a failed creation that was the dispirit planes of the Inner and Outer Spheres.

No, the Gods simply said nothing.

In fact, theyโ€™ve said nothing since that notorious day a little over four years ago.

Instead, it was with a brief, bewildered shock of surprise followed by a slow forced march towards the edge that everything ended. A subdued befuddlement; a resigned, if disgruntled murmur. Though many did rage against the end, most slowly came to accept it like a dull, bitter weariness seeping into their very souls.

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๐ŸŽจ Credits

  • Campaign Creation โ€” Andrew Regis
  • Character & Environmental Art โ€” Gavin Mikesell
  • Battle Map Art & Design โ€” Will Muto
  • Original Theme Music โ€” Brett Rayer

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The Gap Between Us | A Starfinder 2e Actual Play SpherecastBy Standard Actions Network