The Gap Between Us | A Starfinder 2e Actual Play Spherecast

TWR03 | Nowhere Left to Run


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The crew continues combat after a brief and important discussion of AI turtles by the players. As they find themselves facing wave after wave of thugs, they begin to wonder when the true heroes arrive. Did the universe really just rely on these 4 weirdos to save the kids?!

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๐Ÿ“– About the Campaign

The end of all things didnโ€™t arrive with fury or thunder. There was no otherworldly mass of violence, no maelstrom of panic and destruction. The Gods did not descend from the Great Beyond to deliver their ultimate judgment to a failed creation that was the dispirit planes of the Inner and Outer Spheres.

No, the Gods simply said nothing.

In fact, theyโ€™ve said nothing since that notorious day a little over four years ago.

Instead, it was with a brief, bewildered shock of surprise followed by a slow forced march towards the edge that everything ended. A subdued befuddlement; a resigned, if disgruntled murmur. Though many did rage against the end, most slowly came to accept it like a dull, bitter weariness seeping into their very souls.

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๐ŸŽจ Credits

  • Campaign Creation โ€” Andrew Regis
  • Character & Environmental Art โ€” Gavin Mikesell
  • Battle Map Art & Design โ€” Will Muto
  • Original Theme Music โ€” Brett Rayer

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The Gap Between Us | A Starfinder 2e Actual Play SpherecastBy Standard Actions Network