The game of D&D has seen an enormous influx of players over the last few years. Cultural phenomenons like Stranger Things and Critical Role have broadened the reach of the game to a whole new audience. Along with this, D&D has adapted its core rules to be more understanding and culturally friendly. Creating a safe space at your table is important to a long-term and fun game. This week we take a look at some red flags you can look for in both your players and the DM. Remember though, all tables are different. While some of the things we mention might be red flags for some, they might be acceptable at your table. The most important thing is to have a group discussion to set your boundaries so everyone can have an enjoyable time.
You can listen to our Session Zero episode if you're wanting to find out more about consent forms.
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