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Vince & Travis talk about Random Tables in games - where are they the most useful and where are they a hindrance. How can you as a game designer make them as asset instead of a liability? All of these questions and more (such as the real presence of a table about meeting prostitutes that once existed in D&D) will be moderately addressed in this episode.
By Vincent Venturella & T.A. Lambert4.9
1818 ratings
Vince & Travis talk about Random Tables in games - where are they the most useful and where are they a hindrance. How can you as a game designer make them as asset instead of a liability? All of these questions and more (such as the real presence of a table about meeting prostitutes that once existed in D&D) will be moderately addressed in this episode.