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Join Vince and Travis as they discuss Behind the Scenes boxes in RPGs. Those little boxes where the designers share their notes and directly communicate with the players of their games. Why should you include these boxes in your games? What is the best information to place in them? How should they be laid out through the book? All of these questions and less will be answered within.
By Vincent Venturella & T.A. Lambert4.9
1818 ratings
Join Vince and Travis as they discuss Behind the Scenes boxes in RPGs. Those little boxes where the designers share their notes and directly communicate with the players of their games. Why should you include these boxes in your games? What is the best information to place in them? How should they be laid out through the book? All of these questions and less will be answered within.