Undesign

Undesign - Ep32 - Can a game have too many books


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Join Vince and Travis as they talk about an avalanche of books. Can an RPG publish too many books? What does too many mean? How do you define too many? What does happens if you have too many? What are the upsides for the players? All of this and less will be answered within. 

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UndesignBy Vincent Venturella & T.A. Lambert

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