Channel 9

Unity Navigation - Part 1 | .GAME


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In this episode we will add point and click style movement to our character using Unity's Navigation System. More specifically, we will go over baking a navigation mesh, setting up the NavMeshAgent and writing code to make our character move to a position when the user clicks on the ground. This video will also introduce the concept of Raycasting. Resources GitHub RepositioryCollidersNavigationNavMeshAgent Manual & Scripting APIRaycast Scripting API
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Channel 9By Microsoft