The Gaming Blender

Unleash Your Inner God of Construction in 'Builders of Divinity'


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In this episode of The Gaming Blender, Matt and Scott discuss the concept of an open-world physics-based crafting game. They imagine a game where players take on the role of an architect or mason in different historical eras, tasked with building grand structures using basic materials and techniques. The game would require players to navigate the laws of physics and overcome challenges specific to each structure. They also discuss the idea of gamifying the learning process by incorporating RPG elements and allowing players to learn different building techniques. The replayability of the game is discussed, with the suggestion of adding free DLC to introduce new buildings and challenges. Builders of Divinity is an open-world game where players take on the role of gods of construction. The game is set in a world where the human race lives for a certain period of time with its gods, and when civilization reaches its end, the world resets and new gods are born. Players play as Barry/Susan, a newly appointed god of construction, who must learn on the job by building things for the human race. However, they soon discover that the ancient gods are trying to break the cycle and come back to power. The game combines physics-based building mechanics, crafting, and an underdog story.

00:00
Introduction and Funny Sidebar

00:57
Memorable Moments on Stage

03:03
Discussion of Genre and Mechanics

04:22
Scott Leads the Creative Process

05:57
Genre: Open-World Physics-Based Crafting Game

08:59
Mechanics: Physics-Based and Crafting

10:25
Building Grand Structures in Historical Eras

13:01
Gamifying Learning and RPG Elements

14:28
The Protagonist as a God of Construction

15:24
Replayability and Free DLC

16:01
Introduction to the Concept of Building and Construction

19:02
Exploring the Narrative and Character Development

21:11
The Underdog Story and the Plot Twist

22:07
The Race Against Time and the Battle Against the Ancient Gods

25:13
Balancing Open-World Exploration and Plot Progression

26:33
The Importance of Gathering Materials and Unlocking Abilities

27:21
The Challenges of Mining and Sculpting Marble

28:29
Minimal Hand-Holding and the Tutorial Experience

30:01
Choosing a Captivating Title: Builders of Divinity

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Also please get in touch with us at @gamingblendpod or [email protected] with your ideas for new games and challenges.

We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

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The Gaming BlenderBy Matt Culmer