Going Deep with Plunge Games

Upending the Marketing Playbook & Driving a Successful Global Game Launch with Amanda Lulewicz of Muus Collective


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For our first-ever episode, we're sitting down with fashion & games marketing leader, Amanda Lulewicz of Muus Collective! We learn how Amanda upended the traditional marketing playbook in bringing Muus Collective's latest title, BELLEMINT, to the global stage, and unpack how the game is partnering with fashion retailer, REVOLVE, to drive real-world value for a different (and growing) type of audience. Amanda also explains how social, community, and inclusivity-building efforts contributed to the game's success - plus with a very special announcement for BELLEMINT players this month.


Topics addressed in this episode:

  • How Muus Collective is building for the non-traditional gamer with its latest title, BELLEMINT

  • How Amanda’s team is approaching user monetization differently via their partnership with fashion retailer, REVOLVE

  • Generating user value both with and outside of the game in a way that motivates players to come back 

  • How Muus Collective is appealing to GenZ audiences and self identified ‘non-gamers’

  • The role of social and community in BELLEMINT’s development and ongoing growth strategy

  • Non-traditional marketing and measurement strategies enlisted by Amanda throughout her time at Crowdstar, Glue, EA and Muus Collective

  • The key differences between working at a AAA studio and a small games startup



To get in touch with the show, click HERE


To connect with Amanda, click here HERE


To learn more about Muus Collective, click HERE


To learn more about Plunge Games, click HERE

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Going Deep with Plunge GamesBy Plunge Games