3ds Max Learning Channel

Using Normal Maps - Part 6


Listen Later

In this movie, you extract normal map information through a process called Render to Texture. In doing so, you will render the high poly geometry data onto a map type that you then use to sell the illusion of high detail on low poly objects.
...more
View all episodesView all episodes
Download on the App Store

3ds Max Learning ChannelBy Autodesk

  • 3.5
  • 3.5
  • 3.5
  • 3.5
  • 3.5

3.5

2 ratings


More shows like 3ds Max Learning Channel

View all
Smoke Learning Channel by Autodesk

Smoke Learning Channel

4 Listeners

Maya Learning Channel by Autodesk

Maya Learning Channel

2 Listeners