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UX isn’t just about screens, it’s about people, stories, and collaboration.
In this episode, we’re joined by Eric Holden, UX designer, professional improviser, and co-host of The Goblin’s Corner podcast. Eric shares how principles from improv, tabletop gaming and storytelling influence better UX design, stronger collaboration and more human-centered products.
We explore how designers can think beyond interfaces, improve communication and create experiences that truly resonate. A great listen for UX designers, creatives and anyone interested in building smarter, more engaging user experiences.
#PodcastEpisode #UXDesign #UserExperience #DesignThinking #HumanCenteredDesign #UXCommunity #CreativeCollaboration #Storytelling #Improv #ProductDesign #DigitalDesign #TechPodcast #PodMatch
By Amos TundeUX isn’t just about screens, it’s about people, stories, and collaboration.
In this episode, we’re joined by Eric Holden, UX designer, professional improviser, and co-host of The Goblin’s Corner podcast. Eric shares how principles from improv, tabletop gaming and storytelling influence better UX design, stronger collaboration and more human-centered products.
We explore how designers can think beyond interfaces, improve communication and create experiences that truly resonate. A great listen for UX designers, creatives and anyone interested in building smarter, more engaging user experiences.
#PodcastEpisode #UXDesign #UserExperience #DesignThinking #HumanCenteredDesign #UXCommunity #CreativeCollaboration #Storytelling #Improv #ProductDesign #DigitalDesign #TechPodcast #PodMatch