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On this very special episode of Redlines, we're lucky to chat with Elena Walton, a UX designer at Rockstar Games. During our interview, Elena shares insights into how the UX design process is different in the gaming industry versus the "move fast" ethos of the tech industry. We discuss how Elena evaluates the success of a game's UI and how she views the scope and timelines of her work in comparison to places she's worked before. We also chat about the evolution of gaming into new form factors, and more diverse representation in the game dev industry and the games these companies create.
On this very special episode of Redlines, we're lucky to chat with Elena Walton, a UX designer at Rockstar Games. During our interview, Elena shares insights into how the UX design process is different in the gaming industry versus the "move fast" ethos of the tech industry. We discuss how Elena evaluates the success of a game's UI and how she views the scope and timelines of her work in comparison to places she's worked before. We also chat about the evolution of gaming into new form factors, and more diverse representation in the game dev industry and the games these companies create.