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Fighting games, round 2! Regal and Swimfan become armchair designers, and they fix all the problems of fighting games so more people will play them. Directional inputs got you down? Fixed. Single player sucks? Not anymore!
0:03:30 Did fighting games come from beat-em-ups?
0:10:55 Arcade and grassroots culture
0:37:58 Single player content in fighting games
0:59:20 What kind of single player can we put in a fighting game if we build it from the ground up?
1:17:25 Laying out the goals, basic framework, and roguelike inspirations
1:37:35 The Magicka-style control layout
2:09:30 Example characters
Outro music by BotanicSage
YouTube.com/@openbetas
By Open BetasFighting games, round 2! Regal and Swimfan become armchair designers, and they fix all the problems of fighting games so more people will play them. Directional inputs got you down? Fixed. Single player sucks? Not anymore!
0:03:30 Did fighting games come from beat-em-ups?
0:10:55 Arcade and grassroots culture
0:37:58 Single player content in fighting games
0:59:20 What kind of single player can we put in a fighting game if we build it from the ground up?
1:17:25 Laying out the goals, basic framework, and roguelike inspirations
1:37:35 The Magicka-style control layout
2:09:30 Example characters
Outro music by BotanicSage
YouTube.com/@openbetas