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In this vision Grom revisits his captor once more. Here he meets a new companion, and is met with some startling revelations about his potential past .
This short narrative is one of several unsolicited visions our player characters have experienced throughout the course of our story. They have served to shape our character development and relevant backstories, as well as aiding in practicing to improve our sound engineering and presentation.
Beddlym's Social Hour does deal with some darker topics from time to time so listener discretion is advised.
Credits:
Written by: Dan Clegg
Narration: Beddlym
The Captor: Percy Steele
Music by Monument Studios. Thanks to them for the great music and sound they're creating.
Hosted on Acast. See acast.com/privacy for more information.
By Peace in the Chaos ProductionsIn this vision Grom revisits his captor once more. Here he meets a new companion, and is met with some startling revelations about his potential past .
This short narrative is one of several unsolicited visions our player characters have experienced throughout the course of our story. They have served to shape our character development and relevant backstories, as well as aiding in practicing to improve our sound engineering and presentation.
Beddlym's Social Hour does deal with some darker topics from time to time so listener discretion is advised.
Credits:
Written by: Dan Clegg
Narration: Beddlym
The Captor: Percy Steele
Music by Monument Studios. Thanks to them for the great music and sound they're creating.
Hosted on Acast. See acast.com/privacy for more information.