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This episode's guest is Sarah Chen, a designer and researcher at the independent game developer Studio Chyr. She's also a Rhodes Scholar pursuing a PhD in Psychiatry at the University of Oxford.
We talk about AI, the limitations of VR game design, and whether we'd choose to save a dog over a grandma.
Show notes:
Sarah mentioned the job platform Work With Indies.
We talk about the text game engines Twine and ink by inkle, as well as the immersive fitness platform Quell.
Games mentioned in this podcast are The Witcher 3, Teamfight Tactics, Balatro, Superhot VR, Down the Rabbit Hole, The Moral Machine, and Vaudeville.
People mentioned this episode are Celia Hodent and Greg Buchanan.
Music by Abstraction.
This episode's guest is Sarah Chen, a designer and researcher at the independent game developer Studio Chyr. She's also a Rhodes Scholar pursuing a PhD in Psychiatry at the University of Oxford.
We talk about AI, the limitations of VR game design, and whether we'd choose to save a dog over a grandma.
Show notes:
Sarah mentioned the job platform Work With Indies.
We talk about the text game engines Twine and ink by inkle, as well as the immersive fitness platform Quell.
Games mentioned in this podcast are The Witcher 3, Teamfight Tactics, Balatro, Superhot VR, Down the Rabbit Hole, The Moral Machine, and Vaudeville.
People mentioned this episode are Celia Hodent and Greg Buchanan.
Music by Abstraction.