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Eddie Inzauto is joined by Jason Fanelli and Anthony LaBella as the trio discusses shifts in game design during the 7th console generation. Topics include genres that experienced the greatest transformation, franchises that had a big shift in quality, mascots’ growing or diminishing relevance, and games of particular significance to the advancement of the art form between November 22, 2005 and today.
Versus Node theme, “Dungeon” by Koji Kondo for Nintendo’s The Legend of Zelda, 1987, remixed by Brian Schulman and Charles Kantz, 2010. Intro, Eddie re-recording it 9 years later due to a dumb claim on the episode.
Links:
GN on Facebook – http://www.facebook.com/GamerNode
Email us at – vsnode {at] gamernode [dot} com
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Eddie Inzauto is joined by Jason Fanelli and Anthony LaBella as the trio discusses shifts in game design during the 7th console generation. Topics include genres that experienced the greatest transformation, franchises that had a big shift in quality, mascots’ growing or diminishing relevance, and games of particular significance to the advancement of the art form between November 22, 2005 and today.
Versus Node theme, “Dungeon” by Koji Kondo for Nintendo’s The Legend of Zelda, 1987, remixed by Brian Schulman and Charles Kantz, 2010. Intro, Eddie re-recording it 9 years later due to a dumb claim on the episode.
Links:
GN on Facebook – http://www.facebook.com/GamerNode
Email us at – vsnode {at] gamernode [dot} com