
Sign up to save your podcasts
Or


The crew of the Hayurei touch down at a Mimic transit port that looks almost exactly like London, if London had been designed by someone working entirely from second-hand descriptions and a very strong opinion about telephone boxes. Their mission: find Lady Deadheart, extract her from Orvak Trenholme's ship, and get out before anyone notices. Simple enough.
New to the crew: LambNix — part lamb, part human, all Waterloo — a port guide with a skateboard, a sensible pricing structure, and strong opinions about who deserves rescuing.
Also: McWordy gets a new body, most of the crew get new voices, and weirdness increases by 3.7%.
This episode's original song: Gate 7.
A podcast unlike any other as to whether that's a good thing, we leave for you to decide.
From the mind of Aric Voss and his increasingly unmanageable crew, in glorious MP3 mayhem. Official Website warpandaradio.com
By Aric VossThe crew of the Hayurei touch down at a Mimic transit port that looks almost exactly like London, if London had been designed by someone working entirely from second-hand descriptions and a very strong opinion about telephone boxes. Their mission: find Lady Deadheart, extract her from Orvak Trenholme's ship, and get out before anyone notices. Simple enough.
New to the crew: LambNix — part lamb, part human, all Waterloo — a port guide with a skateboard, a sensible pricing structure, and strong opinions about who deserves rescuing.
Also: McWordy gets a new body, most of the crew get new voices, and weirdness increases by 3.7%.
This episode's original song: Gate 7.
A podcast unlike any other as to whether that's a good thing, we leave for you to decide.
From the mind of Aric Voss and his increasingly unmanageable crew, in glorious MP3 mayhem. Official Website warpandaradio.com