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Join us in this exciting episode of Tech Transformed, where we talk to Kelly Vero, a pioneering game developer, digital leader, and visionary in the metaverse. With a career spanning 30 years and a resume that includes contributions to legendary franchises like Tomb Raider and Halo 3, Kelly brings a wealth of knowledge and experience to the table.
Kelly’s unique journey in the tech world is nothing short of extraordinary. From joining the military to learn about ballistics for Halo 3 to founding the award-winning startup NAK3D, she has always pushed the boundaries of what’s possible.
Kelly Vero speaks to Paulina Rios Maya about the hurdles of being a woman in the tech industry, the principles of gamification, and the overhyped trends in AI and NFTs. They discuss what’s genuinely beneficial versus what’s just noise.
Key Takeaways:
Chapters:
00:00 - Introduction and Background
02:28 - The Gaming Industry and Problem Solving
07:36 - Challenges and Role Models in the Tech Industry
11:54 - The Principles and Ethical Considerations of Gamification
18:30 - Beneficial Changes and Overhype in the Tech Industry
20:25 - Creating Digital Objects and the NFT Standard
23:45 - Introducing NAK3D: Bringing Non-Designers into Design
5
11 ratings
Join us in this exciting episode of Tech Transformed, where we talk to Kelly Vero, a pioneering game developer, digital leader, and visionary in the metaverse. With a career spanning 30 years and a resume that includes contributions to legendary franchises like Tomb Raider and Halo 3, Kelly brings a wealth of knowledge and experience to the table.
Kelly’s unique journey in the tech world is nothing short of extraordinary. From joining the military to learn about ballistics for Halo 3 to founding the award-winning startup NAK3D, she has always pushed the boundaries of what’s possible.
Kelly Vero speaks to Paulina Rios Maya about the hurdles of being a woman in the tech industry, the principles of gamification, and the overhyped trends in AI and NFTs. They discuss what’s genuinely beneficial versus what’s just noise.
Key Takeaways:
Chapters:
00:00 - Introduction and Background
02:28 - The Gaming Industry and Problem Solving
07:36 - Challenges and Role Models in the Tech Industry
11:54 - The Principles and Ethical Considerations of Gamification
18:30 - Beneficial Changes and Overhype in the Tech Industry
20:25 - Creating Digital Objects and the NFT Standard
23:45 - Introducing NAK3D: Bringing Non-Designers into Design
11 Listeners