In this webinar, Edwin Braun, will create a dynamic sim in Max-thinkingParticles and showcase powerful new Cache hierarchical Read/Write operation in file type .tpc. Every frame shot can now be individually 'write out' to enhance simulation playback and revise controls. New features include dataChannel, cacheRecordDialog, CacheWriteChannel, shapeChannel. Secondly, Edwin will touch on TP6.3 superb Alembic file import/export feature. 3ds Max is not designed to handle 'particles' export so this is a major enhancement. Not only can users of Alembic (including Maya / Houdini) now import particles, the 6.3 feature allows export as an active segment or as a specific range; as viewport scene; or render-specific operator / modifier view; and as an entire particle system still modifiable. Save tons of memory space with TP 6.3.