makes it easy to reverse engineer even complex scanned meshes, high poly meshes (i.e. ZBrush), and topology optimization meshes inside of SOLIDWORKS. It provides unparalleled accuracy in capturing even the smallest details without exploding the file size. And because it works inside of SOLIDWORKS, the resulting geometry is fully SOLIDWORKS compliant so that you can apply all of the SOLIDWORKS functionality (i.e. fillet, shell, Boolean, CAM, analysis, 3D print, etc.) to your resulting model (or edit it by clicking on the geometry in the feature tree).