Walled Garden Weekly

Week 16: Clash of Clans, Freemium/Paymium Game Design


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Arash and Kevin talk this week about the super-popular Clash of Clans from Supercell, then discuss paymium and freemium as factors in game design, and last we get an update from Kevin on Zombie Highway Android.
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Walled Garden WeeklyBy Arash Keshmirian and Kevin Pazirandeh

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