Arcade Couch

We’re Loving Dispatch & Halo on PlayStation Is Actually Happening


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We discuss the first two episodes of Dispatch, a new superhero adventure game from AdHoc Studio, a new team made up of former Telltale Developers, plus dive into the big news of the week, which includes Halo coming to PlayStation.

SHOW DOT POINTS

  • The hosts express excitement about reconnecting after a long time.
  • Fallout 4 Anniversary Edition is set to release soon.
  • Remedy Entertainment is facing challenges with the performance of its multiplayer game.
  • Xbox is transitioning from a console-focused company to a software brand.
  • Nintendo's Pikmin 4 update adds new features but lacks a Switch 2 version.
  • Hades II is receiving content updates based on player feedback.
  • The gaming community is eager for new content and updates.
  • The hosts reflect on the evolution of gaming consoles and their market strategies.
  • There is a growing trend of nostalgia in gaming announcements.
  • The importance of community engagement in game development is emphasised. Mickey Mouse for Hire has been delayed to early 2026.
  • Luigi's Mansion is coming to Switch in time for Halloween.
  • Dispatch is an office-based comedy about superheroes.
  • The game features a strong narrative and character development.
  • Aaron Paul voices the main character in Dispatch.
  • The game is structured like a TV series with episodic releases.
  • QuickTime events in games can detract from the experience.
  • The dispatching mini-game is a highlight of the gameplay.
  • Power Wash Simulator is great for multitasking while gaming.
  • Dispatch's pricing is considered a steal at $40. There's more equipment and gadgets to enhance gameplay.
  • Simulation games provide a relaxing escape for players.
  • Extraction shooters offer a unique blend of PvE and PvP elements.
  • The lore and setting of games can significantly enhance the experience.
  • Voice acting is crucial for character-driven narratives in games.
  • Players should demand better quality from established franchises.
  • Game mechanics should allow for fluid player interactions.
  • The design of game worlds impacts player immersion.
  • Players enjoy the risk-reward system in extraction shooters.
  • Community feedback can influence game design and improvements.
  • YOUR HOSTS

    🎙️ Dylan Blight
    🎙️ Ashley Hobley
    🎙️ Ciaran Marchant

    EPISODE TIMECODES

    00:00:00 - Intro

    00:03:00 - Fallout Day News
    00:06:45 - Remedy Games Studio Shakeup
    00:10:45 - Halo Is Coming To PS5
    00:23:50 - Pikmin 4 Is Getting an Update, Years After Release
    00:39:40 - Dispatch -- First Two Episodes Review
    00:48:50 - Powewash Simulator 2 Impressions
    00:51:20 - Arc Raiders Beta Impressions
    00:55:40 - Ciaran's Pokémon Legends: Z-A Thoughts
    01:13:00 - Outro

    RESOURCES
    • Every Big Fallout Announcement From The 2025 Fallout Day Stream
    • Big change at Alan Wake studio, Remedy, as CEO steps down following failure of Control spin-off FBC: Firebreak | Eurogamer.net
    • Halo Campaign Evolved Is A Full Remake With New Missions And It's Coming To PS5 Too
    • Pikmin 4 gets free update adding Photo Mode, but no Switch 2 upgrade | Eurogamer.net
    • Hades 2's Big Post-Launch Update Tackles Everything From The Ending To Bosses And Boons
    • Black-and-white Mickey Mouse-styled shooter Mouse: P.I. For Hire delayed | Eurogamer.net
    • GameCube cosy horror Luigi's Mansion comes to Switch 2 in time for Halloween | Eurogamer.net
    • CREDITS
      • 🎵 Music: Dylan Blight
      • 🎵 Sound Effect by floraphonic from Pixabay
      • 🎨 Artwork: Cherie Henriques
      • 📝 Show notes powered by Riverside.FM
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