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Episode 167 Streamed Live Tuesday November 28, 2023
Main Topic: What makes a Challenging Game?
CR vs random tables vs encounters to fit the ‘story’/adventure.
When does challenging become a meat grinder?
How can mechanics inform the challenge of a game?
Some examples for comparison:
DnD OSR : fairly random, expect that the ‘wilderness’ could produce
DnD 3.X +: CR becomes a bigger thing, skills significant in 3.X, less so in 4e and 5e but big push to challenge PCs not players, combat
13th age: skills more loosely defined via backgrounds, short of
Savage Worlds: whole game is skill based, Pcs are heroes, but combat can be swingy
Rolemaster: critical tables cause the game to lean toward swinginess
Do you prefer games that are run so that they challenge the character more than the player or vice versa?
Some additional thoughts on magic systems
Joe:
Spell/Magic/Mana
This is a alternate to having a magic phase in combat:
Divide spells into categories: Invocations (combat cast), Incantations (may be interrupted) , Ritual (not for combat)
Consider Entangle: An attack roll represents the plants initial grasping of targets. Anytime someone enters after the initial casting gets an attack roll as well. Magic attacks are based on caster’s magic stat with bonuses at higher level. Miss will mean the same as a save did.
Randy:
Prefer spells be re-written completely & would like more evocative
Might combat spells be automatically cast ( i.e., no disruption), but
Or some spells could be offensive, but be incantations such as:
Fireball (maybe increase damage), Haste(ritual version [affects
So, some spells could be cast in a variety of forms: combat,
Random Geek-itude
The d12 Days of Horde Wars- Christmas Holiday Special giveaway!
12 PDFS given away over the next 3-4 weeks.
We will need your email ,but will determine the winner based upon random roll
Shameless Plug Time:
If you would like to support our show, please like, subscribe, and share us where you are listening or viewing the show. We are on all the socials, video and podcast places as well.
Cash Support
PayPal: https://paypal.me/biggusgeekus
Streamlabs: https://streamlabs.com/biggusgeekus1/tip
Ko-fi: https://ko-fi.com/biggusgeekus
Patreon: https://www.patreon.com/BiggusGeekus
On the Web:
Website: www.biggusgeekuspodcast.com
Email:[email protected]
Big Geek Emporium:https://biggeekemporium.com/
By Joe Hardin and Randy Nichols3.7
1313 ratings
What
Episode 167 Streamed Live Tuesday November 28, 2023
Main Topic: What makes a Challenging Game?
CR vs random tables vs encounters to fit the ‘story’/adventure.
When does challenging become a meat grinder?
How can mechanics inform the challenge of a game?
Some examples for comparison:
DnD OSR : fairly random, expect that the ‘wilderness’ could produce
DnD 3.X +: CR becomes a bigger thing, skills significant in 3.X, less so in 4e and 5e but big push to challenge PCs not players, combat
13th age: skills more loosely defined via backgrounds, short of
Savage Worlds: whole game is skill based, Pcs are heroes, but combat can be swingy
Rolemaster: critical tables cause the game to lean toward swinginess
Do you prefer games that are run so that they challenge the character more than the player or vice versa?
Some additional thoughts on magic systems
Joe:
Spell/Magic/Mana
This is a alternate to having a magic phase in combat:
Divide spells into categories: Invocations (combat cast), Incantations (may be interrupted) , Ritual (not for combat)
Consider Entangle: An attack roll represents the plants initial grasping of targets. Anytime someone enters after the initial casting gets an attack roll as well. Magic attacks are based on caster’s magic stat with bonuses at higher level. Miss will mean the same as a save did.
Randy:
Prefer spells be re-written completely & would like more evocative
Might combat spells be automatically cast ( i.e., no disruption), but
Or some spells could be offensive, but be incantations such as:
Fireball (maybe increase damage), Haste(ritual version [affects
So, some spells could be cast in a variety of forms: combat,
Random Geek-itude
The d12 Days of Horde Wars- Christmas Holiday Special giveaway!
12 PDFS given away over the next 3-4 weeks.
We will need your email ,but will determine the winner based upon random roll
Shameless Plug Time:
If you would like to support our show, please like, subscribe, and share us where you are listening or viewing the show. We are on all the socials, video and podcast places as well.
Cash Support
PayPal: https://paypal.me/biggusgeekus
Streamlabs: https://streamlabs.com/biggusgeekus1/tip
Ko-fi: https://ko-fi.com/biggusgeekus
Patreon: https://www.patreon.com/BiggusGeekus
On the Web:
Website: www.biggusgeekuspodcast.com
Email:[email protected]
Big Geek Emporium:https://biggeekemporium.com/