Ice Cream for Everyone

"What strategic planners can learn from tabletop games"


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I was invited to speak at the European Planning Conference this year in Prague, I recorded my talk so this is a special episode of the podcast.

I'm adding the slides on my blog and Slideshare for reference, though as I also mention in the episode the slides are mostly a few images and not really necessary to understand the talk.

I get slightly lost in the section talking about chess and abstract strategy games, listening to the recording I realised I'd made the two points I had in mind and that define these types of games:

  1. All the elements are visible to players, no hidden parts
  2. They contain no random elements, nothing left to chance.

I hope you enjoy, and as I mention in the podcast please keep in touch if you might be interested in having me come and speak at your event or conference.

A few references mentioned in this episode:

  • European Planning Conference
  • Kristijan Petkoski
  • Fiona Rosario
  • Landmark Worldwide
  • iris Worldwide
  • Saatchi & Saatchi
  • Possible
  • Man, Play and Games (Les jeux et les hommes), Roger Caillois
  • Senet
  • Spiel Essen
  • GenCon
  • Board Game Geek
  • Catan
  • Ticket to Ride
  • Crowdfunding is driving a $196M board game renaissance
  • The Man who built Catan, New Yorker
  • Monopoly Killer, Wired
  • Collaborative Board Games
  • Zombicide
  • Dead of Winter
  • Pandemic
  • Knights of Badassdom
  • Live action roleplaying games (LARP)
  • Les Voix d'Altaride
...more
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Ice Cream for EveryoneBy Willem van der Horst