Data and Dimensions

What Went Wrong in Meta's Metaverse


Listen Later

Meta recently scaled backs its commitment to the Quest ecosystem after struggling to build a durable, self-sustaining community in virtual reality.

We spoke with Wagner James Au, author of Making a Metaverse That Matters, to unpack why Meta struggled to grow in VR after a strong start and what those missteps can teach other builders in the space.

We also contrast Meta's experience with Roblox's explosive growth, exploring why user-generated platforms continue to scale while much of the games industry stalls, even while serious concerns remain around safety and security for younger players.

More S&P Global Market Intelligence Content:

  • Electronic Arts acquisition is 2nd-largest video game deal on record | S&P Global
  • Video game industry sheds jobs to protect margins | S&P Global
  • Metaverse Digest: Generative AI interactive world-building accelerates | S&P Global

For S&P Global subscribers (login required):

  • CIQ Pro: Economics of Streaming Media: Brainrot mania sends Roblox revenue to new heights
  • CIQ Pro: Economics of Streaming Media: Kagan analyst embeds in Battlefield 6, the new hope for EA revenue growth
  • CIQ Pro: Economics of Streaming Media: Kagan analyst embeds in Battlefield 6, the new hope for EA revenue growth

Credits:

  • Hosts: Neil Barbour, Ian Hughes
  • Guest: Wagner James Au
  • Edited By: Neil Barbour
  • Published With Assistance From: Sophie Carr, Feranmi Adeoshun, Patrick Moroney
...more
View all episodesView all episodes
Download on the App Store

Data and DimensionsBy S&P Global