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Players start fighting, somebody decides to ignore an adventure hook, a bad roll leads to an unexpected character's demise, what is a game master to do? This week we discuss various solutions to some of the problems that make games go sideways.
By The Roleplay GeeksPlayers start fighting, somebody decides to ignore an adventure hook, a bad roll leads to an unexpected character's demise, what is a game master to do? This week we discuss various solutions to some of the problems that make games go sideways.