The Who, What, Why? Game Design Podcast

Who, What, Why? S27.E07 :: Life in the Fast Train


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Trey Chambers, designer of Empyreal and its expansions, joined me to talk about his game: a very massive but deeply rich train game set in the world of Indines. We focused a lot of how he packs replayability into the game and what that means. 

Credits: Train by Ataur Rahman from the Noun Project

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The Who, What, Why? Game Design PodcastBy Mike Bonet

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